This episode was a lot of busy work refining and cleaning up triggers and naming conventions.
First, it’s a glorious day when that pesky formula for calculating Best Game comes to you in wee hours of the night…last night.
As I explained in Episode 11 I knew it was on the tip of my noggin but just couldn’t figure it out. Then it hit me! I was “adding” the value in the hold bucket (variable) to the previous Best Game value. Instead, I needed to “replace” that value (=Assignment) based on if the hold value was less than the previous Best Game value – and – Number of Games (variable) was greater than or equal to 2. BAM!
Started off this episode re-sketching the above. And as before, cleaned it up. This time however, I kept the original broadcast sketch and the revised sketch.
Design Sketches
AUGUST 25, 2017 FACEBOOK LIVE BROADCAST VIDEO:
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Episode 12 – Aug 25, 2017 – YOU ARE HERE