This episode is a continuation of busy work from Episode 18.
The one thing that occurred to me as I began building out the first success path for a 4-ring game play is not having that success path committed to memory. Meaning, I had to pull in the trusty wooden prototype and play a round to map the sequence.
Speaking of mapping the sequence, I figured it would be a good idea to create a cheat sheet to help me follow the correct success paths for both Tower B and Tower C.
The more I think about it, these graphics could be used in some way as a “hint” where a user can have an opportunity to look at it to aid in game play. Hmm…
SEPTEMBER 08, 2017 FACEBOOK LIVE BROADCAST VIDEO:
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Episode 19 – Sep 08, 2017 – YOU ARE HERE